Monday, February 20, 2012
Saturday, February 18, 2012
Saturday, February 11, 2012
- A sense of suspense and fear
- A sense of hope in a time of need
- To suggest that faith and courage helps against all odds
- A sense of creativity and personality
- To suggest a dark and gritty time of the future where
- society tries to achieve perfection
- A sense of destruction emotionally & literally (of Earth)
ROUND TWO: BOOK COVERS
ROUND THREE: BOOK JACKETS
ROUND FOUR: BOOK JACKETS REVISED
ROUND FIVE: FINAL BOOK JACKETS & BACKS
ENDER'S GAME by ORSON SCOTT CARD
Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards-the only author to have done so in consecutive years. His titles have also landed on ‘best of’ lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion, written by Jake Black, is also forthcoming.Card offers writing workshops from time to time and occasionally teaches writing and literature at universities. Orson Scott Card currently lives with his family in Greensboro, North Carolina.
Other written works include: Speaker for the Dead, The Tales of Alvin Maker, Xenocide, Children of the Mind, Ender’s Shadow, Shadow of the Hegemon, Shadow Puppets, and more.
Set in Earth’s future, the novel presents an imperiled humankind who have barely survived two conflicts with the Formics, an insectoid alien species also known as the buggers. These aliens show an ant-like group behavior, and are very protective of their leader, much like how Earth ants protect their queen.
In preparation for an anticipated third invasion, an international fleet maintains a school to find and train future fleet commanders. The world’s most talented children, including the novel’s protagonist, Ender Wiggin, are taken at a very young age to a training center known as the Battle School.
There, teachers train them in the arts of war through increasingly difficult games including ones undertaken in zero gravity in the Battle Room where Ender’s tactical genius is revealed.
EMOTIONS and FEELINGS
“It was what I was born for, isn’t it? If I don’t go, why am I alive?”
“the adults are the enemies, not the other armies. They do not tell us the truth.”
“it only works because what’s between you, that’s real, that matters.”
— all quotes from Orson Scott Card
“Ender” Wiggin is the protagonist, the main character, about whom the action revolves. The majority of the story is told as events occur to him, and all other characters have ties to him. While he must deal with his brother Peter, and concentrated fights with a few of the other boys (Stilson, Bernard, and Bonzo).
The buggers are the overall antagonist-the character who stands in opposition to the protagonist. Although it is unclear why, they have fought humans in two other wars, and now humans are preparing for a third war in which they hope to defeat the buggers in order for the humans themselves to survive. However, Ender comes to see the adults as the real enemy. Graff makes sure that he learns that he can never count on an adult to come to his aid. He eventually comes to the conclusion, with the influence of Dink, that the adults are manipulating him, forcing him to become a killer.
THE MAZE RUNNER by JAMES DASHNER
Dashner was born and raised in Georgia. He grew up a southerner, with five brothers and sisters, and loved every minute of it.
After high school, James attended Brigham Young University, where he went on to receive a Masters Degree in Accounting. He also took a couple of years off and served a mission in Japan. Since graduation, afirm, and now currently works as a financial analyst. He has been married to Lynette Anderson from West Valley City, Utah and has four children.
Other written works include: The 13th Reality series, the Jimmy Fincher Saga, The Journal of Curious Letters, The Scorch Trials, and the Death Cure.
When Thomas wakes up in the lift, the only thing he can remember is his first name. His memory is blank. But he’s not alone. When the lift’s doors open, Thomas finds himself surrounded by kids who welcome him to the Glade—a large, open expanse surrounded by stone walls.
Just like Thomas, the Gladers don’t know why or how they got to the Glade. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they’ve closed tight. And every 30 days a new boy has been delivered in the lift. Thomas was expected. But the next day, a girl is sent up—the first girl to ever arrive in the Glade. And more surprising yet is the message she delivers.
Thomas might be more important than he could ever guess. If only he could unlock the dark secrets buried within his mind.
EMOTIONS and FEELINGS
“But there was something about the largest object in the solar system vanishing that tended to disrupt normal schedules.” —James Dashner
“If you ain’t scared … you ain’t human.” —Alby
“But happiness had been ripped from their lives. Love had been ripped from
their lives” —James Dashner
Thomas is the protagonist because he begins as a blank slate and leads the Gladers out to their final escape. He genuinely wants to help the Gladers although he doesn’t realize that he is part of the reason they are there in the first place. However, he is dynamic because he wants to defeat his system and the Creators, as they forced him to create such a horrible torture for children.
The Creators of the maze are the antagonists. We don’t know much about them because not much information is given until the very end, and even then we only know that they are some kind of scientists. However, there is a glimpse of who may be in charge when Thomas discovers a beetle blade with the word “Wicked” embellished it, which spies for the Creators.
THE HUNGER GAMES by SUZANNE COLLINSCollins, an American television writer and novelist began her career in 1991 writing for children’s television shows for Nickelodeon such as Clarissa Explains It All, The Mystery Files of Shelby Woo, Little Bear and more. She was inspired to write children’s books after meeting James Proimos, who is also a children’s author. Also inspired by Alice in Wonderland, Collins imagined what it would be like to fall down a hole and end up somewhere other than a tea party. After writing several books, she released The Hunger Games trilogy in 2008, which acquired plenty of attention and has been on The New York Times Best Seller list for more than 60 weeks in a row. The film will be released in Spring 2012. The Underland Chronicles: Gregor the Overlander, Gregor and the Prophecy of Bane, Gregor and the Curse of the Warmbloods, Gregor and the Marks of Secret, and Gregor and the Code of Claw, When Charlie McButton Lost Power, Catching Fire, and Mockingjay.
In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. The Capitol is harsh and cruel and keeps the districts in line by forcing them all to send one boy and one girl between the ages of twelve and eighteen to participate in the annual Hunger Games, a fight to the death on live television.
Sixteen-year-old Katniss Everdeen regards it as a death sentence when she steps forward to take her sister’s place in the Games. But Katniss has been close to dead before and survival, for her, is second nature. Without really meaning to, she becomes a contender. But if she is to win she will have to start making choices that weigh survival against humanity and life against love. In the end, she twists the rules so that she and the boy, Peeta Mellark can both live. The Capitol is furious, which marks the beginning of an up rise to overthrow Panem.
EMOTIONS and FEELINGS
“Katniss, the girl who was on fire” —Cinna
“Only I keep wishing I could think of a way to… to show the Capitol they don’t own me.
That I’m more than just a piece in their Games” —Peeta Mellark
“Happy Hunger Games! And may the odds be ever in your favor!” —Effie Trinket
Katniss is the protagonist because she is the one attempting to overcome adversity. Katniss is definitely a well-rounded character; she has many aspects to her personality. Also, she is dynamic because she changes throughout the novel.
The Capitol and government in general are the antagonists, led by President Snow. The society is a more or less flat in character and is oppressive. It’s hard to determine whether the society is static or dynamic, though in some ways it stays the same. However, you could technically classify it as dynamic; as you near the end as it almost becomes more cruel because it felt it’s powers challenged.